Battlefield 4: Die Inhalte des 3 GB-Updates

Wer das 'Battlefield 4'-AddOn 'Final Stand' spielen möchte, muss sich zwingend einen insgesamt 3,17 Gigabyte großes Update für den Shooter herunterladen. Das äußerst umfangreiche Update nimmt einige Änderungen vor, die zum Beispiel die Geschwindigkeit der Trefferanzeige betreffen. Weiterhin wurde an bekannten Fehlern sowie an Details einiger Karten gearbeitet, um die Balance zu wahren. Was sich im Detail getan hat, könnt ihr der folgenden Aufstellung entnehmen.

Die Patch-Notes im Überblick:

General
  • This game update enables the Battlefield 4 Final Stand expansion pack.
  • Tweaked the hit indicator speed to behave more like Battlefield 3.
  • Fixed an issue where the hit indicator size for shooting an enemy player in the arms would be small, when it actually should be medium size.
  • Added advanced gameplay options for customizing the hit indicator.
  • Tweaked hit indicators: medium hit texture to better fit with small hit and headshot textures.
  • Improved the hit indicator accuracy from vehicles when shooting enemy infantry.
  • Made it clear in the in-game squad menu that a "Squad Join"-squad is not a private squad.
  • Fixed an issue that prevented players from joining a rented server that was protected with a password.
  • Added an option (under the advanced gameplay options menu) to toggle the Defensive Perk icon on spotted enemies and set it to be OFF by default now. This icon was originally added in the Fall Patch (September) and set to be always ON at the time.
  • Added fix for a water splash effect on players who were shot at after emerging from a dive. This usually occurred after the second time the player emerged.
  • Fixed several issues with the underwater audio mixer for players who were diving and emerging several times in a row.
  • Fixed the Battle Pickup respawn so that it will only respawn after its ammo has been depleted or the player carrying the Battle Pickup has been eliminated.
  • Adjusted the terrain loading on China Rising maps to improve terrain during the start of the round.
  • Fixed a case where in-game Battlelog would not show after signing out of a profile while on the rent a server store area.
  • Fixed an issue where the TV missile HUD would be flickering on and off.
  • Fixed an issue that would sometimes cause a graphical corruption at the bottom of the screen when flying a helicopter over water.
  • Fixed a typo in the description of "Damaged Type Based Shape"-option in the gameplay options menu. "Hint" has been correctly changed to "hit".
  • Capture the Flag: Fixed duplicate flags being rendered when the flag is taken the instant it returns to the base.
  • Capture the Flag: Fixed an issue where sometimes the flag would be rendering at an incorrect place, instead of on the player who is holding it.
  • Fixed an issue where soldier weapon flashlights and lasers would render on vehicle-mounted weapons.
  • Cleaned up the reticle icons and thickened the lines to make them read more clearly.
  • Changed friendly fire to be OFF in the "Classic" rent a server options preset.
  • Updated the new advanced HUD option descriptions where "Friendly" was sometimes incorrectly referenced to as "Enemy".
  • Fixed an issue where knifing a player with the "4th Floor" dog tag would display a blank dog tag.
  • Updated the holo sight shader to better render against bright backgrounds like snow.
  • Updated vehicle HUD colors and shaders to be more visible vs bright backgrounds.
  • Fixed an instance where the HUD for the RAWR would get extremely blurry and fuzzy when looking at certain surfaces.
  • Fixed an issue that could cause Battle Pickups to sometimes sink into the ground when dropped. Players should now be able to pick them up without any problems.
  • Fixed an issue where players who left vehicles could kill teammates or themselves by launching the vehicle at them and exiting it. Player can still kill enemies this way and is now correctly awarded points if killing them.
  • Fixed an issue with the M18 Smoke functionality, where the smoke would only be visible for the players who stayed on top of the grenade.
  • Fixed an issue with the Desert Eagle muzzle flash.
  • Added extra smoke emitters to both M320 and M18 to decrease the smoke spawn time.
  • Tweaked the XM25 Airburst smoke.
  • Fixed cameras that were not correctly pointing at the flags. This change affects Commander Mode in Conquest Large on the Sunken Dragon map.
  • Updated Medic bag so that it does not heal soldiers who are suppressed or underwater

  • Alle Änderungen könnt ihr einem Post im Battlelog entnehmen.
    Games / PC
    [looki.de] · 19.11.2014 · 13:57 Uhr
    [0 Kommentare]
     
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